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	<title>Grounded Pilot &#187; learning to fly</title>
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	<description>A New Pilot's Taxi To The Runway</description>
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		<title>Seven Fundamentals of Flying to Master</title>
		<link>http://www.groundedpilot.com/2008/12/10/seven-fundamentals-of-flying-to-master/</link>
		<comments>http://www.groundedpilot.com/2008/12/10/seven-fundamentals-of-flying-to-master/#comments</comments>
		<pubDate>Thu, 11 Dec 2008 01:30:08 +0000</pubDate>
		<dc:creator>Brian</dc:creator>
				<category><![CDATA[Flight Simulation]]></category>
		<category><![CDATA[Virtual Learning]]></category>
		<category><![CDATA[learning to fly]]></category>

		<guid isPermaLink="false">http://www.groundedpilot.com/?p=16</guid>
		<description><![CDATA[Prior to reading the book, I could never figure out why I could not properly align my airplane with runway when flying with real world weather (crosswinds).]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/jaoord/1334493045/"><img class="size-medium wp-image-20 alignleft" style="margin-right: 16px;" title="1334493045_8d810fa2a1" src="http://www.groundedpilot.com/wp-content/uploads/2008/12/1334493045_8d810fa2a1-300x225.jpg" alt="" width="240" height="180" /></a></p>
<p>I read an article from AOPA&#8217;s Flight Training magazine talking about the checklist of <a href="http://flighttraining.aopa.org/ft_magazine/fullstory.cfm?id=7236&amp;issue_title=October%202008">seven basic skills</a> to master as a pilot:</p>
<p>Rudder control<br />
Pitch control<br />
Ground track<br />
Altitude control<br />
Planning ahead<br />
Aileron control</p>
<ul></ul>
<p>All of these skills are covered in the book <a href="http://www.amazon.ca/gp/product/0764588222?ie=UTF8&amp;tag=brijon-20&amp;linkCode=as2&amp;camp=15121&amp;creative=390961&amp;creativeASIN=0764588222">Microsoft Flight Simulator X For Real World Pilots</a>, which I discussed in my last post.  Prior to reading the book, I could never figure out why I could not properly align my airplane with runway when flying with real world weather (crosswinds).  Nor did I know how to correct my flight path to compensate for this problem (slips).  Something else I noticed when flying with the realism settings turned up was that the airplane would have a tendency of drifting to a heading left of my desired heading.  This was caused by <strong>P-Factor</strong>, and can be corrected by using a little rudder.  Also, I was always wondering why the aircraft would start drifting to the left of the runway during takeoff.  Again this can be corrected with a little rudder.</p>
<p>So if you have a chance, check out the <a href="http://flighttraining.aopa.org/ft_magazine/fullstory.cfm?id=7236&amp;issue_title=October%202008">article</a>, there&#8217;s a lot in there to learn that will help your simulator flying.</p>
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		<title>Learning to Fly With Microsoft Flight Simulator X</title>
		<link>http://www.groundedpilot.com/2008/12/10/learning-to-fly-with-microsoft-flight-simulator-x/</link>
		<comments>http://www.groundedpilot.com/2008/12/10/learning-to-fly-with-microsoft-flight-simulator-x/#comments</comments>
		<pubDate>Wed, 10 Dec 2008 05:39:56 +0000</pubDate>
		<dc:creator>Brian</dc:creator>
				<category><![CDATA[Flight Simulation]]></category>
		<category><![CDATA[Virtual Learning]]></category>
		<category><![CDATA[Books]]></category>
		<category><![CDATA[fsx]]></category>
		<category><![CDATA[learning to fly]]></category>

		<guid isPermaLink="false">http://www.groundedpilot.com/?p=5</guid>
		<description><![CDATA[Since I lack the time, the money, and the knowledge of how to find a flight school that would fit my schedule, I have resorted to learning to fly using a flight simulator.  The book that I&#8217;ve found and have chosen to walk me through each of the nuances of flying is the book, &#8220;Microsoft [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.amazon.ca/gp/product/0764588222?ie=UTF8&amp;tag=brijon-20&amp;linkCode=as2&amp;camp=15121&amp;creative=390961&amp;creativeASIN=0764588222"><img class="alignleft" style="border: 0pt none; margin-left: 3px; margin-right: 5px;" src="http://www.groundedpilot.com/wp-content/uploads/2008/12/51gsqn0j6ul_sl160_.jpg" border="0" alt="" width="127" height="160" /></a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.ca/e/ir?t=brijon-20&amp;l=as2&amp;o=15&amp;a=0764588222" border="0" alt="" width="1" height="1" />Since I lack the time, the money, and the knowledge of how to find a flight school that would fit my schedule, I have resorted to learning to fly using a flight simulator.  The book that I&#8217;ve found and have chosen to walk me through each of the nuances of flying is the book, &#8220;Microsoft Flight Sumlator X For Pilots: Real-World Training.&#8221;</p>
<p>As I have worked through the first couple of chapters, I have to give this book credit for its emphasis on teaching the reader to watch for visual queues outside of the plane.  Non-real world flight simulator pilots will probably never realize this, but flight instructors often notice that simulator pilots who become real world pilots often spend too much time looking at the instruments.  For example, one valuable thing this book as taught me is to focus on a object out side of the plane and apply enough rudder to keep that object still.  The object should not move until the ailerons are returned to neutral.</p>
<p>Still, a flight simulator won&#8217;t beat the real thing, but it&#8217;s better than nothing!</p>
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